Structuring a New Interactive Fiction Mobile Authoring Tool Taxonomy in Accordance with Evolving Game Developer Preferences Tyler B. Wright and Raymond Francis, Central Michigan University, Michigan
Strategic Management of Game Development Projects: Optimizing Resources and Quality in the Gaming Industry Aliyu Mohammed, Skyline University Nigeria, Nigeria
Planet K: The Application of Game and Instructional Design Practices in the Formative Evaluation of an Educational Game Prototype Susan Pedersen, Karen Butler-Purry and Mehmet Oren, Texas A&M University, USA
The Importance of Enjoyment in Game-based Learning Alexandros Papadimitriou, SAE College, Greece
Designing and Creating a Game Engine for Use in the Classroom
Robert Spears, Cary Rivet, Stephen Killingsworth, Ashok Kumar and Jim
Etheredge, University of Louisiana at Lafayette, USA
Exploring Ecosystem Approach for Games Development and Connected Learning
Hock Chuan Lim, University of Wollongong, Dubai
"Level of Fear" : Analysis of Fear Spectrum into a Tool to Support Horror Game Design for Immersion and Fear
Konstantinos Ntokos, Solent University of Southampton, United Kingdom
SEMGD : Scoring Engine for Multiplayer Game Design
B.M. Monjurul Alom and Nafisa Awwal, The University of Melbourne, Australia
Contextual Game-Based Framework to Solve Mapping Challenges in Electrical Engineering
Rani Deepika Balavendran Joseph and Gayatri Mehta, University of North Texas, USA
A Teacher'S Perspective of ICT Integration in Northern Borders Primary Schools, Saudi Arabia
Abdullah Alenezi, Northern Borders University, Saudi Arabia